top of page


Overview:
This level is designed to play tactical games and strategy systems like Commandos and Ghost Recon Wildlands.
Designed to be a board where the player can rotate in 360 and observe the entire map and define the best strategy for his action.
Focusing on an open world, the level was created with some POI, to guide the player through the mission. Contains areas that allow the player to observe and set the best strategy, areas that force stealth moves, and areas open for intense combat.
I created every blockout in maya, integrated with Unreal, I went through the entire Iterative process of the level until I reached the ideal structure.
It was level created for Blocktober 2020.




bottom of page